
This announcement marks a significant update to the way developers will experience revenue sharing on the Epic platform. Epic has consistently been known for its developer-friendly approach by charging only 12% of earnings on the Epic Games Store, a stark contrast with other platforms that typically claim around 30% of an app or game’s income.
Starting from June 2025, the new policy will allow creators to keep the full earnings for the first one million dollars of revenue generated by an app. Beyond that threshold, the standard split, which favors developers with 88% while Epic takes 12%, will resume. This adjustment is designed to ensure that developers receive increased initial benefits from their creative efforts.
In addition to this change, Epic has introduced a system for developers to set up their own online shops hosted on the Epic Games Store. These customizable shops will allow for digital purchases made outside conventional in-app processes. This option counters the high fees imposed by other major platforms and allows creators to offer more cost-effective purchasing alternatives. Key aspects of this update include:
- Launching independent webshops by developers through the Epic Games Store.
- Enabling out-of-app purchases that bypass the usual fees of other app platforms.
- Adhering to updated legal decisions that empower developers to direct players to their personal digital storefronts on supported platforms, such as those in the European Union and United States.
Moreover, purchasers who shop in these new outlets will earn a bonus of 5% in Epic Rewards. These points can later be applied to lower the cost of future transactions, offering an additional incentive for players and enhancing their overall experience. Does this revised structure offer a substantial benefit for both creators and consumers?